Monday, 22 April 2013

The World’s First Point-and-Shoot 3D Camera



Lynx A is the world’s first point-and-shoot 3D camera that produces 3D models with the push of a button. The company claims that “you can use a point-and-shoot Nikon, you’ll find the Lynx A even easier to use.”


Unlike traditional 2D compact cameras, the Lynx A looks more like a grossly oversized tablet computer. 


The camera component comprises a 640×480 color digital camera and a 3D sensor for capturing depth information. On the front of the camera is a gigantic 14-inch color LCD screen for image capture and review.


The simple user interface comprises buttons and joysticks which are reminiscent of a video game controller.


Other specs include a powerful graphics card for rendering the 3D models, high capacity-storage, and a battery that can last for four hours on a charge. There are three capture modes offered by the camera: scene modeling, object modeling and motion capture. Scene modeling is similar to the panorama creation camera apps found on smartphones. Simply sweep your camera around in 360-degrees, and the camera will build a 3D model of the space.


Object modeling is similar, but instead of sweeping the camera around inside a space, you walk around a subject to capture it from all directions, creating a 3D model of the object.



The motion capture mode does exactly what it says. It’s basically a mode that lets you use the camera like a 3D-capable camcorder, capturing the movement of active subjects and turning it into a 3D model.


The Austin, Texas-based company behind the device, Lynx Laboratories, is currently raising funding for the project through Kickstarter. A $1,800 contribution will preorder you one of the first Lynx A cameras. The price is certainly one of the attractive features of the device, as existing solutions currently cost tens of thousands of dollars.








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